Quote:
Originally Posted by DouglasCole
I toyed with, mentally, a doubling table:
Bullets Acc Bonus
1-2 0
3-4 +1
5-8 +2
9-16 +3
17-32 +4
...etc
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I tried to recalculate a Rapid Fire table some time ago, basing it on angles and probabilistic distribution over an area. I can't remember what I ended up with, but the most significant change was with 2-4 bullets where I got +1, but your reasons for restricting this to 3-4 bullets makes sense.