Quote:
Originally Posted by Captain Joy
So Zombies added the 2.5 x cost mechanic to Disadvantages in order to make resistible mental Disadvantages not resistible. Why not apply the same metric to not resistible mental Disadvantages to give them a Self-Control number? Seriously, I'm asking; if this is not a good idea, let me know why.
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It seems like a perfectly cromulent idea, and I don't see why not. I'd put the usual caveat of "as long as the GM thinks it makes sense", but that's the unwritten asterix on just about everything.