Kromm made a classic post on everyman skills. Skills every character should have. How would you amend this list for an AtE campaign?
Also, some settings would incorporate cyborgs into the setting - like Furiosa's arm in
Mad Max Fury Road. Any thoughts on how to treat them? Would the Freakishness mechanism be a good fit for street cyborg wear as well?
If you used a magic system for AtE, how would you decide which one to use?
Why are there no stats for flame-throwing guitars?
If you were to rewrite Monster Hunters today, with what you've learned since then - would you change anything and what?