Thread: Yrth technology
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Old 07-17-2017, 07:44 PM   #203
Kax
 
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Location: God's Own Country
Default Re: Yrth technology

Quote:
Originally Posted by vitruvian View Post
On Create Earth, Earth to Stone, Shape Stone, Shape Metal, etc. - do we know that these *aren't* in fact extensively used as part of Yrth's economy? Perhaps these, along with Bless Plants, etc., are why Yrth is able to support a larger percentage of its population as city dwellers rather than farmers, why those cities tend to have nice stone or at least stone-faced walls (and remember that worked stone is much harder to Shape), why there're enough metal weapons and armor to go around, and so on. There's not a lot of detail given about mining, smelting, and smithing activities of a more mundane sort in the setting, as far as I can recall.

Even if there is a line or two about slaves being sent to the mines or whatever, it's possible that either a) this is just done in areas where lots of Earth mages aren't available or are too busy with other tasks, 2) it's only done in areas with ores that aren't duplicated by vanilla Create Earth, or 3) it's more in the nature of make-work punishment than a productive economic activity

If you assume that Create Earth and Create Stone and so on create an Aristotlian archetypal Earth (fertile dirt with stones in it), Stone (granite), Stone (bronze), &c--a reasonable assumption given pretty well all of the writing on Create spells--then mining is still important for all other materials.

Iron, tin, copper, sandstone, marble, cinnibar, gems--all needing mines and miners.
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