Quote:
Originally Posted by Daigoro
And my thoughts on what RAW Gadgeteering lacks and what a Power Ups book on inventing and gadgets could focus on:
|
Some of those aren't actually uncovered to begin with:
-A laser pistol would be Average complexity, and a starship Amazing. That's flawed, certainly, but not in the way you suggest.
-Putting a Limitation on the Advantage is fairly obvious and standard, though a lot of Gadgeteers
can switch fields relatively easily.
-I'm pretty sure that using the Invention rules to invent new spells is specifically recommended in RAW. Though probably not with any helpful details. Thaumatology does have a fairly detailed section on inventing new alchemical elixers.