View Single Post
Old 04-21-2019, 01:19 PM   #2
Fred Brackin
 
Join Date: Aug 2007
Default Re: Weapons and Armor of GURPS 3rd Traveller Supplements to GURPS 4th

Quote:
Originally Posted by Kerdied View Post
H
For example: a Commando Marine Battledress have DR 1.200 in 3rd Edition, which it seems a bit excessive for 4th standards.

.
It might not be a truly old issue by grognard standards but around here it would probably be agreed that it is the Marine Commando Battledress that is extreme. :)

You probably want to use the battlesuits from Ground Forces and ignore the Marine Commando. Later supplements did. At a minimum keep in mind that MCB is something like 12 feet tall and is more of a small Mecha thyan a true battlesuit.

DR actually did not change between editions. 25 mm of Rolled Homogenous alloy (steel) was and still is DR70 in Gurps.

I would not be in a hurry to chnge all the guns over. All those 4mm Gauss weapons become P- and therefore suck when they're not supposed to.

If you greatly prefer 4e chargen and Skill rules (Martial arts particularly) you can very easily use those with 3e equipment. Just keep the 3e ACC and ROF rules. It'll work fine.
__________________
Fred Brackin
Fred Brackin is offline   Reply With Quote