Quote:
Originally Posted by Flyndaran
Unwilling ally like a wearable demon familiar? Special abilities like allowing its DR to be used by the wearer?
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As I recall in the 1st edition of
Stormbringer demon armour used its hit points as DR. Non-magical weapons didn't harm the demon, and even a weak demon could give enough protection to stop any attack by a human with a mundane weapon (aside from criticals, which ignored armour, I think). Demon weapons did damage to the demon armour's hit points, and so could eat away at it, and as they did quite a bit of damage, it wouldn't take too long for a demon weapon to chew through an equivalent suit of demon armour - a couple of hits, maybe. Of course that was a couple of hits of survival more than mundane armour would give vs. any decent demon weapon.