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Old 01-06-2019, 09:20 PM   #33
scc
 
Join Date: Mar 2013
Default Re: [Magic] A Pound Takes Up 2 Cubic FEET?!

Quote:
Originally Posted by malloyd View Post
This is absolutely false. Virtually everything transported is *less* dense than water, simply because most freight moves by ship and if you load a ship so it is more dense than water, it *sinks*.

You normally assume general freight is between 25 and 50 lbs/cf (0.4 to 0.8 times the density of water). Though if you are designing a ship to carry ore or liquified natural gas you may be outside that range, and you should check your design for stability for the 0-25 range, since the buyer may someday want to move it with empty holds and will probably sue you if you didn't mention he needed to add ballast before doing that.
LOL, no. The average density of the entire ships must be less then water, but ships will have plenty of dead space and crew quarters to offset dense containers, and containers will also have dead space inside them. Consider a car, over all it's density might be less then water, but for any given part (Something that your far more likely to want to put inside a Hideaway) the density is going to be grater then water

Quote:
Originally Posted by evileeyore View Post
Right, so no actual rule, just a feeling. Understood.

I'll note, I once had a group of Characters spend 6 years of game time enchanting in preparation for a mission... so two-hundred days isn't a "limiter" in any manner.
Quote:
Originally Posted by Fred Brackin View Post
Suppose you had 6 PCs spending 6 years on nothing but a S&S Hideaway and you'd still only up to 131 lbs. You can try and maintain that there is no absolute limit on how ridiculous a thing can exist but that is not a reasonable proposition.

I had a set up where PC commisoned Enchntments were done off-screen by a circle of dragons drinking gallons of paut and I still limited things to 2000 pts. That's a 20 hour Q&D ritual even if the energy is available. There's a limit to how much even dragons will do for gold.

I had some bags of holding witrh D&D-like capacities but those were based on Permanent Gates to pocket dimensions.
Quote:
Originally Posted by evileeyore View Post
Okay, I'll grant "it takes a really long time" is a limiter, but it's certainly no hard cap, and there are no rules saying "100 pounds maximum on Hideaway", which was the thrust of my point.
My 200 days is assuming a circle of 25 enchanters and no time off, and I think this highlight the problems with using S&S. For your 6 years enchanting how are the characters finding time to work to eat? What happens if one of their enemies attacks them? What happens if they burn out?
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