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[GURPS General] A "seesaw pool" power?
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03-19-2016, 11:36 AM
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Walrus
Join Date: Jan 2011
Location: Chelyabinsk, Russia
Re: [GURPS General] A "seesaw pool" power?
What about Wildcard Powers from Supers?
It's somewhat hard to restrict the usefulness of TK, however. But it can be easier.
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