Re: [Time Travel] Idea: party short-ranged amnesiac time-travellers
Whoa, seems like I might be running this short module after all.
Another idea I'm considering:
Make Time-Jumps require a return jump - so if I go from +2'00" to a period of [-20'00";-18'00"], I must return to +2'00" or later. Meanwhile, I can retain communication to another suit who remains at +2'00", and can still freely talk to me (but not move), as per ETS+Rapid Telecommunication.
Makes permanent jumps backwards impossible (e.g. by eating Chrono-Resource per each second spent in the past), and a allows those players/PCs who opted not to Jump to still give advice.
|