Quote:
Originally Posted by RedMattis
Seriously though, couldn't you basically stab someone with the scythe by swinging it like an impractically huge and weird-balanced pick with the added bonus of being able to 'hook' someone with it.
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In principle sure (in fact, that's presumably what Sw/Imp on the scythe weapon is supposed to represent). Just unlikely to actually work. One of the issues with the way GURPS handles weapons is that there's no way of representing different weapons within the same basic class being harder to use than others, and even for weapons of different type, the E/A/H/VH skill distribution doesn't really have enough range.