Quote:
Originally Posted by cltchrn
I am the GM of his game, and so would like to add my input for discussion.
That doesn't seem to balance for regular spells which increase vastly in cost depending on the SM of the subject.
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your options as I see them:
1 - if PC wants to affect the whole tree, then he has to pay the energy for the required area;
2 - just charge him the energy for affecting the whole tree - much like applying massive range penalties with a spell targeted on someone miles away when the PC thought they were in the next room - you wanted a vampire tree, you got a vampire tree, it just cost you your life;
3 - make him target the correct area - like chucking grenades.
I remember height is greater than the width but can't recall the height off-hand but perhaps the goblin is too high anyway, eg 1yd radius, 4 yd high, but that might be walls.
4 - take it in the spirit written, ie any root&branch plant in the area of effect becomes vampiric.
EDIT in light of your reply: area 2, centred between 2 targets with 3 yards separation, is sufficient.