Re: Destroy this game system!
Haven't finished reading, but why must powers have a 'positive' log-efficiency? I mean, why must it be that one Point grants at least one level of power/effect? Aren't there any effects so strong that they might cost more than that per level? (E.g. a weapon that can ignore almost any armour, including that of a battleship, even though it doesn't do much actual damage.)
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