Quote:
Originally Posted by Steve Jackson
I don't know. 32/2 = 16, and giving 16 spells to every starting wizard seems as though it breaks one of the big tradeoffs of Wizard.
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I agree with Steve here, but this highlights what for me is the problem with using IQ as a point pool to buy talents/spells with: a system that works quite well for wizards leaves heroes with cramped development. One spell per IQ point gives wizards a fair amount of options while also forcing choices and ensuring that not all wizards will look alike. Heroes must often spend multiple IQ points to get a talent and must build up other attributes to be eligible for some talents; as a result, certain types of specialist heroes end up all looking very alike.