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Old 08-09-2018, 02:42 AM   #39
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Re: Orcs as player characters - Dwarf

Quote:
Originally Posted by Jim Kane View Post
The only thing you would need to answer here John, is at MA 9, what then would be the Dwarf half-move?

9 being an odd number, would be a half-move of 4.5... so you'll need to invent a fix for that problem if you want to use an odd integer value for MA.

JK
Hi Jim,
The rules say you can move half your MA or less, so 4 is less than half of MA 9.

From time to time, people get 1 point movement penalties in my campaign, and it causes no problems.

Warm regards, Rick.
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