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Old 04-28-2014, 07:50 AM   #10
Culture20
 
Join Date: Feb 2014
Default Re: Two long standing house rules.

Quote:
Originally Posted by pfharlock View Post
When using the basic magic system, I often remove any caps on the amount of fatigue you are allowed to spend on a given spell, so like allot of damage dealing spells will only allow you to spend a max of 3fp for 3 dice damage, I often lift those kinds of restrictions figuring if the player wants to blow allot of fatigue and spit out allot of damage (or other effects), I'm not going to arbitrarily limit that, I figure that's what the FP expenditure is there for.
You're remembering from 3E. The 4E RAW is much more loose: you're allowed to power up a missile spell for 3 seconds, but each second, you're allowed to put up to your magery level into the spell. A magery-6 wizard with lots of fatigue could launch some truly devastating explosive fireballs.
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