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Old 02-11-2019, 09:41 AM   #5
evileeyore's Avatar
Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: Judging loot's value

Originally Posted by GWJ View Post
How it can be done? I know what skills - but what rules? 10% lower/higher price than the market one if failure?
I go with a binary, they either know or don't know... but if I wanted to 'make it interesting" I'd probably do 3d6% times MoF and then flip a coin for over/under.

Generally it's meant to be completely up the GM's whim as to how far off the mark the Pcs are in evaluating their treasure.
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