Re: Interesting Magical Variation
I have played games with assemble on the fly magic systems. They are fun. I actually think it would be easier to create such a system for TFT than for D&D. TFT uses a spell cost system rather than a spell slot system. Build on the fly magic's biggest requirement is a listing of spell effects, ranges, etc, and their respective costs. Then build a spell by deciding what it does and adding up the costs.
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