Thread: TFT Play Style
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Old 11-13-2020, 04:25 PM   #9
Helborn
 
Join Date: Aug 2005
Default Re: TFT Play Style

Frankly, TFT is a framework.


I remember being asked by a player who wanted to jump down a well and strike at an opponent while landing. I gave him an option 3/DX to strike and 6/DX to land or 3/DX to land and 6/DX to strike. There are no rules for this kind of simultaneous action - so I made them up on the spot. It fit the spirit of the game, the player was satisfied and the game kept going.
Most of my games are like that - figure out a way for the player to do what they want and don't nitpick about what SJ exactly wrote.
I find most of the discussions of RAW to be counter-productive.
Yes, the rules need to be understood, but they should not be a straight-jacket.
For instance, there are several references to the Immunity to Break Weapon enchantment without there being a listing or cost for such an enchantment (or the base Break Weapon enchantment, either).
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Helborn
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