Quote:
Originally Posted by Skarg
Douglas, in my opinion, TFT would vastly benefit for better rules for initiating HTH, grappling etc. PLEASE DO!
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Quote:
Originally Posted by Shostak
Absolutely. If TFT had the benefit of Douglas Cole's grappling expertise, I'd be thrilled.
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I will take a look. I have a real hankering to make grabbing and grappling a viable thing in games, and mostly because as a GM, the look on a player's face when they realize their poor paper man is about to be ripped apart by the jaws of a pack of hyenas or swallowed whole by a kraken is like pure motivational fuel.
Oh, sorry. No. It's so the PCs can fight well. Yeah. That's it.
I will do everything possible to make it short and sweet enough to even be something with a place in Hexagram or something similarly short and sweet. The original 'zine article that inspired the eventually 50-page Dungeon Grappling was only about 1500 or 2000 words (for Swords and Wizardry, which is
roughly as complex as TFT, meaning it's not GURPS, Pathfinder, or even 5e).