Re: TFT Map Maker
Glad to hear it's useful! I'll see about tweaking the megahex weight when I tinker with the square megahex settings.
I've thought about adding a floodfill function. I've written those before and they are always a pain to do well, but your suggestion of a simple incremental fill is good. Basically an expanding ring from the point of click. It would probably be wise to make it so that it only fills hexes that don't already have a component at the same level. Cheers!
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