Quote:
Originally Posted by Plane
4e abandoning 3e damage amounts required for decapitation because that's too lethal makes me think they don't want this idea used too broadly, as in to be considered obviously lethal in 4e an attack ought to at minimum do more damage than the generic 3e decapitation thresholds, or else why abandon them?
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The issue wasn't that it was too lethal, but that decapitation is much, much harder than just killing someone and the rules didn't reflect that.