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Old 03-03-2021, 04:57 AM   #27
RedMattis
 
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Default Re: [DF] How long do the different races live?

Quote:
Originally Posted by Michael Thayne View Post
It's worth remembering that Dungeon Fantasy isn't like early editions of D&D where magically curing disease requires a 5th level cleric, who will initially only be able to cast the spell once or twice a day. In DF, Cure Disease only costs 4 FP and can be cast by a henchmen-level caster (any druidic Initiate can learn it, as can an Initiate cleric who spends optional advantage points on another level of Power Investiture). Because of that and similar considerations, I tend to assume humans in Dungeon Fantasy have close to TL8 life expectancy, and races with Unaging can easily live a few centuries before accident or violence claims them. Of course frequent monster attacks can lead to a different model of DF life expectancy.
If assume the NPCs make good use of the GURPS magic system (heck it is similar for D&D!) the world would look a bit unlike what most people expect. Not just curing disease, but mages going around using move-earth and similar spells to build infrastructure. It gets even more outrageous if you have entire races where everyone has Magery 1 f.ex. The TL would skyrocket, and it you just end up having to explain why a 2000 year old dwarven society is still TL3.

That... is fine. I have a fantasy setting where magic is abused by some groups to a high degree. But it is also common for settings like this to have all these amazing powers but no one abuses the utility of the powers like you'd expect. Perhaps the gods don't like it or something. Or maybe it is just a genre assumption.
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