Thread: New Skills
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Old 07-10-2018, 07:21 AM   #109
Jeff Lord
 
Join Date: Jul 2018
Default Re: New Skills

[QUOTE=Steve Jackson;2190262]I don't know. 32/2 = 16, and giving 16 spells to every starting wizard seems as though it breaks one of the big tradeoffs of Wizard.

If this is a major concern, then you could cap the total number of spells known at IQ, as I believe JLV suggested. But, truth be told, this issue never once came up in years of play. No starting wizard ever took 16 spells. They were too busy taking either "mandatory" (e.g. Literacy), supplemental/useful (e.g. Quarterstaff), or even quirky (e.g. Mimic) talents to flesh out their character.

ST+DX+IQ/2 was simply the most elegant solution I managed to come up with for the IQ bloat problem in the RAW. It just "felt" like TFT to me and my play group. Again, I realize that everyone's preference and/or play style is going to be somewhat different.

In the end though, I'm just honestly tickled that you (Steve), Guy, and a number of others are actually kicking the tires on my idea.
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