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Old 01-22-2013, 01:58 PM   #12
Bandii
 
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Join Date: Aug 2004
Default Re: Creating a MOSSAD Agent in GURPS

Quote:
Originally Posted by Walrus View Post
Well, GURPS Action contains great suggestsions about nearly any High-Tech action or close genre and has explicit templates and lenses for sercet service employees.

Though, as any sercet service it consists nearly entirely of Investigators and Wire Rats, with only 3 groups of 12 people forming "black-ops" division.
So, you should decide which departement your agent goes from.

Pretty cinematic Investigator from Mossad might look like this:

[writeup snipped]

If you want more realistic one, decrease IQ and DX to 12 at least.
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Afters some accounting I see that template contains too many IQ skills, so IQ can be raised by 1 and those skills lowered. Just usual optimization which save many skills. Or replace some of IQ with some Talent, maybe Natural Copper or even Super-Spy (though the latter is more cinematic).
Wow. Thank you for this. Very thorough.

-Mike
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