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Old 08-08-2019, 07:32 AM   #14
AlexanderHowl
 
Join Date: Feb 2016
Default Re: [Banestorm] Yrth as a Psionic setting

Quote:
Originally Posted by Astromancer View Post
Thank-you Binn05.

Prince Charon, might I suggest that Yrth's moon's gravitational field interferes with the source of the anti-Psi radiation. Make the orbit of Yrth's moon far more eliptical than than of Luna. If at the full moon Yrth's satellite was only 160 thousand miles away (two-thirds of Luna's orbit) and at the new moon Yrth's moon was 500 thousand miles away, the gravitational effects on Yrth would vary wildly.
It would make complete solar and lunar eclipses impossible (the relative size of the moon would be too small to eclipse the sun and too large to be eclipsed by Yrth). A perhaps better situation would be to add two moons, one 50% the size of the moon at 50% the distance and one 25% the size of the moon at 25% of the distance. The tidal effects of the second moon would be twice that of the first moon while the tidal effects of the third moon would be twice that of the second moon.

When the moons are full, psychic powers would become more erratic, adding +1 per full moon to the final result of the dice roll. When the moons are new, psychic powers would become more stable, adding -1 per full moon to the final result of the dice roll. For example, on a night with three full moons, a 15 would become a 18 while it would become a 12 on a night with three new moons.
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