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Old 09-20-2017, 05:46 PM   #10
Kelly Pedersen
 
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Join Date: Aug 2005
Location: Saskatoon, SK, Canada
Default Re: [Monster Hunter] Help With Character Generation, Part 2. The Player's Strike Back

Quote:
Originally Posted by Nautilust View Post
Could use some quirk ideas for her character. I'm having trouble coming up with more than the 3 I came up with earlier.
Well, as evileyore suggested over in your other thread, another good way of creating quirks is to take disadvantages at extremely reduced levels. Pretty much anything with a self-control roll, for instance, can be a quirk if it's got an effective self-control of 18. So, for example, if she's a bit of a sucker for a sob story, but in most circumstances she maintains a good sense of who's likely to be honest about their needs, and tends to prioritize herself and her friends over random strangers, you could give her "Occasionally generous", effectively Charitable with a self-control of 18.

Another good quirk building block are trivial Reputations. If you'd have -1 to reactions from a very limited pool of people who are unlikely to come up often in the game, that's worth just -1 point. Her backstory basically has her abandoning the people she was training under to join the Knights of St. George. She could have a quirk like "People on her home reservation think she betrayed them", good for -1 to reactions when interacting with them.
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