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Old 01-14-2019, 09:56 AM   #3
Neveron
 
Join Date: Dec 2017
Default Re: DF Bestiary Giants

In other words, they're more comparable to the old-school TSR giants who IIRC for the most part lacked fire resistance or whatever.

Zooming in a bit on that image and trying to make it out...
Rock Giants are 15'.
Hill Giants are 21'.
Mountain Giants are 30'.
Sky Giants are 45'.

For size comparisons to D&D:
Hill Giants are 10½' in 1E, 16' in 5E.
Stone Giants and Fire Giants are 12' in 1E, 18' in 5E.
Frost Giants are 15' in 1E, 21' in 5E.
Cloud Giants are 18' in 1E, 24' in 5E.
Storm Giants are 21' in 1E, 26' in 5E.

While there was some size inflation at some point (2E, IIRC?), these are still nowhere as large as DF Bestiary's. If you want to keep the size consistent, I'd go with Rock Giants for Hill/Stone/Fire and Hill Giants for Frost/Cloud/Storm, although maybe Storm could be rounded up to being Mountain Giants (with added lightning-bolt magic).

Climate-wise, if I'm making this text out correctly, Rock Giants live wherever, Hill Giants live in hilly terrain because you don't get no privacy in the plains when you're that big, Mountain Giants live in the mountains (but usually not at the peaks, for lack of food), and Sky Giants do not actually live in the sky.
If you want to convert D&D giants based on this, Hill Giants are as-is and the rest are Mountain Giants. Converting Cloud and Storm Giants to Sky Giants who actually live in the sky in fancy Jack and the Beanstalk cloud castles would perhaps be appropriate.

Just be aware that the largest D&D giant is half the size of the largest DF giant and thus converting them directly over might make some adventures a bit weird. IIRC there's even a Cloud Giant envoy in the Steading of the Hill Giant Chieftain, and while that somewhat works with 10½' vs. 18' it's a bit stranger with, say, 15' vs. 45'.
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