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Old 02-23-2019, 06:15 PM   #47
Maximum7
 
Join Date: Apr 2017
Default Re: What could a scientist in my Star Wars RPG be researching?

I was down to 3 ideas. A Guided recirprocating deflector shield from someone on abovetopsecret forums, Synthetic coaxium from FFG forums and The Dynamics of an Asteroid Field on Sjgames. I decided against the shield because it was too wordy and could be a game changer. The coaxium I felt ruined the rarity of hyperfuel and the asteroid belt analyzation was good but their are likely billions of asteroid fields in the galaxy. Who the hell cares about plotting one.
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