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Old 07-21-2017, 01:43 AM   #1417
Phantasm
 
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Join Date: Jun 2006
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Default Re: [Supers] GURPS Unofficial Handbook to the Marvel Universe, Reboot Edition

UNA

Real Name: Una-Dakk.
Occupation: Physician, physiologist, biologist, renegade; former medical officer in the Kree military.
Identity: Publicly known in the greater galaxy; Una's existence is unknown to the general populace of Earth.
Legal Status: Subject of the Kree Empire with a criminal record.
Other Aliases: Una-Vell.
Place of Birth: Kree Starbase #49218, Greater Magellanic Cloud.
Marital Status: Single.
Known Relatives: Parents (names unrevealed).
Group Affiliation: Ally of Captain Marvel, formerly the Kree Army.
Base of Operations: Mobile, formerly the starship Helion in orbit around Earth.
History: Una-Dakk was born and raised aboard a Kree scientific research station that doubled as a trade hub for its sector (see Kree). By all accounts, Una's parents were both scientists who encouraged her to follow in their footsteps. Ultimately, however, Una decided on a medical career, graduating near the top of her class from a prestigious medical academy on the Kree throne-world.

Like most Kree, Una was required by law to serve a tour of duty in the Kree military. Due to her medical training, she was given a commission equivalent to that of a US Army Lieutenant. Her first commanding officer, a Colonel Zenn-Pramm, fell victim to the parasitic species the Brood (see Appendix: Other Alien Races: Brood). Despite Una's efforts to separate Pramm from the Brood gestating inside him, Pramm was ultimately lost; Captain Mar-Vell, a noted war hero assigned to their ship, was forced to kill him (see Captain Marvel). Col. Zenn-Pramm's death was not in vain, however, as Una's postmortem examinations led to her perfecting a means of separating a gestating Brood from its host without killing either. (At least one Brood Queen has marked Una for death because of this, as Brood society embraces their parasitic nature.) The procedure has become known as the Una Protocols.

Una and Vell began a romance not long after the Brood Incident. When Vell was reassigned to the espionage vessel Helion, a ship assigned to monitor a planet known as Earth by its native Human inhabitants, Una requested and received a transfer to the same ship, being installed as its Chief Medical Officer.

A kind and caring soul, Una was repulsed by the ruthlessness and ambition of her her commanding officer, Colonel Yon-Rogg (see Yon-Rogg). She assisted Vell several times in circumventing orders which would have harmed the Humans, including falsifying the sensor readings of mystically animated zombies under a voodoo necromancer's command as to have them appear alive until a nerve gas was dropped on them (see Black Talon).

Una could not protect Mar-Vell in this manner forever, and when Vell was caught disobeying a direct order Una's subterfuge was also discovered. At the same time, Una discovered that Rogg had formed an alliance with the Inhuman ruler Maximus to invade the Earth for their own purposes, against the orders of the Kree High Command (see Inhumans; Maximus). Vell and Una were recalled to the Empire for a court-martial, but Vell soon escaped, freeing Una from her cell as well.

Mar-Vell and Una have been on the run from the Kree military ever since, slowly gathering a group of allies to prevent Yon-Rogg's impending unauthorized invasion.
Height: 5' 4".
Weight: 110 lbs.
Eyes: Hazel.
Hair: Brown with auburn highlights.
Uniform: None; formerly the Kree military medical uniform.
Strength Level: Una possesses the normal strength of a Kree woman her age, height, and build who engages in moderate regular exercise. Due to the differences between Human and Kree physiology, this is about twice as strong as a Human of the same physical age, height, and build.
Known Superhuman Powers: None.
Other Abilities: Una is a skilled xenomedical specialist with a solid background in Kree field medicine. Thanks to Mar-Vell's tutelage, she is also developing into a skilled hand to hand combatant and is proficient with energy pistols.
Weapons and Paraphernalia: Una generally carries a sonic stun pistol and neurolash baton, both of Rigellian design. As a Kree medical officer, she had access to the state of the art in Kree medical technologies; she currently only has access to the contents of a second-hand ship's emergency surgical suite.

265 points
Attributes:
ST 14 [0*]; DX 12 [40]; IQ 13 [60]; HT 12 [20].
Secondary Characteristics: Dmg 1d/2d; BL 39 lbs.; HP 14 [0]; Will 13 [0]; Per 14 [5]; FP 17 [0†]; Basic Speed 6.00 [0]; Basic Move 5 [-5]; Dodge 10.
Languages: English (Accented) [4]; Kree (Native) (Native Language) [0].
Cultural Familiarities: Kree Empire (Native) [0].
Advantages: Appearance (Attractive) [4]; Combat Reflexes [15]; Healer 4 [40]; High Manual Dexterity +1 [5]; Reputation (Una Protocols Discoverer; Small Class of People) (10) [1]; White Kree [62].
Perks: License (Medical Doctor) [1].
Disadvantages: Charitable (12) [-15]; Code of Honor (Medical Professional's) [-5]; Enemy (Brood) (6) [-20]; Pacifism (Self-Defense Only) [-15]; Social Stigma (Criminal Record) [-5]; Wealth (Struggling) [-10].
Quirks: Always Looks for Non-Lethal Solutions [-1]; Attentive [-1]; Humble [-1]; Infatuated with Mar-Vell [-1]; Views Carol Danvers as a Romantic Rival [-1].
Skills: Beam Weapons/TL11 (Pistol) (E) DX+0 [1] – 12; Boxing (A) DX+0 [2] – 12; Climbing (A) DX+0 [2] – 12; Free Fall (A) DX+0 [2] – 12; Judo (H) DX+0 [4] – 12; Jumping (E) DX+0 [1] – 12; Lifting (A) HT+0 [2] – 12; Medicine! (WC) IQ+3 [60] – 16‡; Running (A) HT+0 [2] – 12; Savoir-Faire (Military) (E) IQ+0 [1] – 13; Shortsword (A) DX+0 [2] – 12; Stealth (A) DX+0 [2] – 12; Swimming (A) DX+0 [2] – 12; Throwing (A) DX+0 [2] – 12; Vacc Suit/TL11 (A) DX+0 [2] – 12; Wrestling (A) DX+0 [2] – 12.
Starting Spending Money: $3,830 (50% of Starting Wealth, minus cost of her weapons and equipment)

* Includes +4 to ST from White Kree racial package.
† Includes +5 to FP from White Kree racial package.
‡ Conditional +4 from Healer when standing in for appropriate skills.

Role-Playing Notes:
Una is a kind and caring soul who even as a wanted fugitive tries to help people as best she can. She insists on using weaponry that is as non-lethal as possible, She is protective of Mar-Vell, but confident in his ability to do the right thing by everyone, including her.

Design Notes:
1. In the comics, Una was essentially a '60s Damsel-in-Distress who spent her time fretting over Mar-Vell's well-being and being held hostage, until she was killed as a bystander caught in the crossfire during a firefight between the Kree and a rival species, the Aakon (who basically never appeared again except in the background). She was basically killed off to give Mar-Vell something else to angst over. I've tried to alter things to make her more of an Action Girl or Plucky Sidekick rather than a Damsel-in-Distress.
2. This build, and the High TL trait in the White Kree racial package, assumes a campaign TL of 8, as would be encountered on modern-day Earth. In any cosmic campaign, the campaign would be considered a TL 11 setting, reducing her point cost by 15 points and increasing her Starting Spending Money to $6,850 (20% of her Starting Wealth, minus the cost of her weapons and equipment).
3. During the first half of Year One, Una has Wealth (Comfortable) [10], Military Rank 3 [15], and a Starting Spending Money equal to 20% of her Starting Wealth ($8,000 at a campaign TL8, $30,000 at a campaign TL11). She also lacks Social Stigma (Criminal Record). Overall, a net change of +40 points, making her 305 points total.
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The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting

Last edited by Phantasm; 03-21-2020 at 08:55 AM.
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