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Old 06-03-2016, 03:50 AM   #11
Tomsdad
 
Join Date: Jan 2010
Location: Brighton
Default Re: Most trivial quirk, most useful perk, least useful perk, and most severe quirk.

Quote:
Originally Posted by vicky_molokh View Post
Candidates for the more powerful Perks in my opinion: Huge Weapons (SM), Army of One, Power Grappling, Shield-Wall Training, Strongbow/Crossbow Finesse, potentially Attribute Substitution (depends on character).

Trivial: Classic Features (probably not worth its cost), Pants-Positive Safety, No Hangover, Pet.
Agree with the candidates for most powerful, but I think Pants-positive safety's use very much depends on what guns are being used and their condition of readiness.
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