Thread: New Skills
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Old 07-15-2018, 06:00 AM   #170
Chris Rice
 
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
Default Re: New Skills

I know I've mentioned this before, but there was a simple fix for this in an old Space Gamer article.

Split attributes into their components:

ST splits into: Strength and Constitution.
DX splits into: Dexterity and Agility.
IQ splits into: Intelligence and Knowledge.

With IQ split this way it's simple to have as many Talents as you want as long as you put XP into Knowledge and you can do this without boosting IQ.

This way, Rick's "Cadfael" character is easily possible without any other rule changes.
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