If you go to the
"Targeting modifiers" thread, and read through it, both Hawke and I have worked on a play aid to make tracking movement much faster and easier. I don't know if I shared my version, but Hawke did, so you can find a link to his at Boardgamegeek. I'll share mine later tonight or tomorrow, if there's demand. Print out one of those for each player, some cutting and assembling, and you'll pretty much eliminate the "How fast was I going again?" table talk that ate up so much game time.