Quote:
Originally Posted by guymc
As a matter of fact, it has been addressed. In the updated Mounted Combat rules, if a horse has moved more than 8 hexes in a single turn and then engages a single man on foot, the horse is treated as if it were a three-hex figure. Thus, the man is engaged, but the horse and rider are not.
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Advanced Melee page 30 already has that rule.
But it seems to me that not being Engaged is of no help at all for moving
through a line of standing foes.
However by virtue of being a 2-hex creature, a horse at any speed (even engaged and shifting) could use a "push" during movement on any 1-hex figure who has an open hex to be pushed into (so a body of foes filled 2-hexes deep would prevent it ... somehow, not sure why except it's the rule), which gives a chance for the foe to fall down, though the horse still stops after one hex.