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Old 09-12-2014, 09:16 PM   #32
korbeau
 
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Join Date: Feb 2006
Location: St-Basile-Le-Grand, Qc
Default Re: Realistic Invention Rule

Quote:
Originally Posted by sir_pudding View Post
I wanted to quote this again, because I think my reply wasn't clear enough. If you are just building something, don't use the invention rules.
No I know... i took a generic exemple for calculate the Invention rule for realistic purpose but in my actual campaign, my players are heros, not mundane people. The PC engineer is from Britannica-6 and he's trap in Yrth and want to build a motor for a boat and in my other campaign, we are in a WWII universe trying to build a better motor. We play realistic but it include some fantastic elements.. anyway, for now I'm more preoccupy about the +4 easy skill vs mundane skill you raised earlier.
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