Re: Modeling Energy Beings
Interesting way. I would have gone with Insubstantial with manifesting aka Can Affect Substantial only allowed when around enough of its suitable element.
That allows at least some hypothetical genre dependent ways of hurting or killing it. Gods may not have that, but it at least allows hope for characters to win against NPCs/monsters.
Unkillable 3 can really wreck a game with truly unstoppable foes/heroes.
Unkillable 2 leaves the idea of what residue character "source" material exists if it's an energy being.
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