View Single Post
Old 01-15-2017, 02:23 AM   #29
hal
 
Join Date: Aug 2004
Location: Buffalo, New York
Default Re: Playing GURPS with Fantasy Grounds

Quote:
Originally Posted by Ronnke View Post
A new release is available: v3.0.2

This fixes a bug with language.
Well Mr Ronnke,
We just put your first edition that I picked up two days ago, through its paces. The game session lasted until four in the Morning!

I'm not sure if the "dice tower" function is enabled in your version or not. Used to be able to roll the dice hidden from the players by the GM. I didn't ask if the Gm rolls were visible or not, but I will test that by linking to my own game with a second instance of FG2 to see if it shows or not.

It worked out VERY nicely. At one point, the "voice" bubble for an NPC would not work. I had to open the NPC list, and click on voice bubble for the NPC before it would work again under the chat window.

Other than that, it worked nicely enough for our needs. :)

I could comment on the campaign being run, but I'll behave. Think CYBERPUNK meets DEUS EX: HUMAN REVOLUTION. There are a few twists that make life difficult for people living in the United States of America in 2047, but if you're wealthy enough to be worth 300 million in assets - life can be VERY good indeed...

In any event, thank you again for your work!
hal is offline   Reply With Quote