Quote:
Originally Posted by Gurps Fan
I agree that the "Will N/A" notation is not very meaningful by itself, but I find the distinction between "IQ 0" and "IQ N/A" clearly useful. "IQ 0" would mean that the character has a very low intellectual ability so that he'd need extra +10 bonus to get an effective skill of 10, while "IQ N/A" would mean that the character (object) performs no mental activity at all. "Will N/A" is just a consequence of having "IQ N/A".
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Based on the non-sapience line, the animal IQ listing, and the way inanimate objects are statted as characters, it seems that IQ (unlike the aforementioned DX, Will, Per, and HT) does have special qualitative effect, and in particular that IQ 0 means there's no 'mind' there, the same as IQ N/A would convey.
I wouldn't mind being able to treat low IQ the same as the other attributes, which might create a niche for IQ N/A, but it seems contrary to the rules.