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Old 09-26-2012, 08:04 AM   #1
joncarryer
 
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Join Date: Aug 2004
Location: Auckland, New Zealand
Default What use is Suppression Fire?

I had never really thought about the paragraph in the rules headed Suppression Fire before, beyond skimming through it when I first read the rules. However, in the game I play in last night, it seemed that we had the ideal situation to use it; my character planned to run out of the APC we were in and hitch up the trailer sitting right behind it, but we knew that there were two snipers out there waiting to take me out. We knew pretty much where they were and had spotted them earlier in the fight. Seeing as two of my fellow adventurers were right beside me, with an LMG and an auto rifle. We figured that each of them would pop up and hose down the area that one of the snipers was hiding in for the 5-10 seconds it should take me to get the trailer hitched, thus keeping their heads down and keeping me alive. However, when we actually applied the rules, we found out that not only does suppression fire give less of a chance to actually hit the target (which makes sense) but there is no provision at all for any kind of psychological disincentive for the targets to expose themselves. As a result, our GM decided that these snipers would continue calmly firing away through these hails of bullets, leaving me unconscious and bleeding in the dust. Seeing the uselessness of suppression fire, one of my comrades then switched to aimed shooting and killed them both; cold comfort for me.

So, is there some crucial aspect of these rules that we're missing, or do we need extensive house-ruling to make covering and suppression fire have the desired effect (i.e. keeping the enemy's head down)?
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