Quote:
Originally Posted by Michael Cule
I've long wanted to run a Horror campaign set in the world of the Cabal. One of the things that's put me off starting is that the 'default' campaign idea seems to be that of the player-characters being part of the Cabal. And that strikes me as not the best way to use the idea of gradually peeling back the out skin of the onion to show the hidden truth inside.
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The fluff introduction of the various chapters of the book features a guy who starts on the outside, gets in, and rises in power.