Thread: Tedious Treads
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Old 10-16-2017, 09:30 PM   #3
GranitePenguin
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Join Date: Sep 2006
Location: Plainfield, IL
Default Re: Tedious Treads

Quote:
Originally Posted by Steel Lemming View Post
I'd like to see some improvements on how treads are targeted.

An annoyance with targeting treads is that if I commit shots to the tread attack they are used up even if the treads are destroyed by earlier rolls.
That's not true. The game will stop firing at treads if there are none left during the normal fire phase; I do it all the time. The only time I break it up is when I'm trying to to waste shots (eg, there's only two treads left, I'll make sure I fire with units that have only A2 instead of wasting an A4 shot from a HVY). What version are you running?

Where I see this might still be an issue, however, is during overruns. It looks like the mechanism doesn't work the same way in overruns.
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Last edited by GranitePenguin; 10-16-2017 at 09:35 PM.
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