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Old 07-18-2018, 09:40 AM   #36
JLV
 
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Join Date: Nov 2010
Location: Arizona
Default Re: Another Approach to Spell/Talent Cost

Quote:
Originally Posted by David Bofinger View Post
I would like to see this table extended below 32 points, so that campaigns can if necessary start with very inexperienced 30-point farm boys who don't know what they're in for, or even less capable.

I also think most campaigns are going to house rule in progress above 40 points. It would probably be smart to say, "If you want to do that here are the costs we recommend," or something like that.
I've always liked those "zero-level funnel" type adventures! ;-)

And I think your second item is a good idea too. Perhaps something along the lines of; "If the GM and Players agree that they want to increase the attribute cap beyond 40, we recommend doubling the cost per Attribute Point above 40 (i.e., 6000 XP to reach 41, 12,000 XP to reach 42, etc.)."
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