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Old 07-17-2018, 09:20 PM   #31
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Re: Another Approach to Spell/Talent Cost

Quote:
Originally Posted by Steve Jackson View Post
...

For comparison: the cost for increased attributes in the current draft:
Added attribute point - .... XP cost
33rd or lower – ................. 100 XP - .... deliberately cheap to encourage the new character!
34th – ............................. 200
35th – ............................. 400
36th – ............................. 800
37th – .......................... 1,200
38th – .......................... 1,600
39th – .......................... 2,000
40th – .......................... 3,000
41st and later – ............ Magic is needed.
Hi Steve, everyone.
Just a quick thought,

Anyone like the idea of extending this series of attributes which you can buy by 2 steps, but we make those steps VERY expensive. For example:

...
40th - .............................. 4,000 XP. // Note, changed from above.
41st - .............................. 8,000 XP.
42nd - ........................... 12,000 XP.
43rd and later - ............... Magic is needed.

This way if someone REALLY wanted a bit higher attributes, they could try, but they would be giving up many talents and it would take a long, long time.

It used to be possible to buy 15 attributes with attribute adders, but now they max out at 5 levels. (And presumably are more expensive.) So in that respect, we have a 'bit more room'.

I do not feel strongly one way or another, but am raising this for people's comments / consideration.

Warm regards, Rick.
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