Quote:
Originally Posted by LordMunchkin
Slavery is evil so I think the greater question is how your players react to operating within a ultimately evil society. Do they just go along to get along? Or do they try to tear that society down? Since roleplaying is almost universally a form of escapism, I think most players go with the latter. Unless, they're consciously playing murder hobos. BURN THE VILLAGES! SALT THE FIELDS! LEAVE NONE ALIVE! Ah, good times...
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Slavery is
an evil, but isn't it a bit of a reductive simplification to declare all societies where evils may be encountered as 'ultimately evil'?
Even if you do, where does that leave you?
Is the violent destruction of civilisation always going to be a lesser evil?