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Old 08-03-2017, 12:27 PM   #21
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Join Date: Aug 2004
Location: Ventura CA
Default Re: Seeking build advice: Modern conspiracy character creation

Originally Posted by DataPacRat View Post
I have an urge to dispute your points - the reaction penalty might make for some entertaining conflicts with the Claim to Hospitality, it removes the possibility of hiding in the wilderness at night unless he forces himself to stay awake - but I'm not sure we could get anything productive out of it.
All of these sound like the GM needs to make a pretty significant effort to have it matter, and it will get old fast if overused; which sounds like a quirk to me.
a Very Fine Textbook costing $900
Those DF textbook costs don't actually make any sense for the contemporary world.
(or equivalent ebooks)
The weight of a few MeV isn't going to be an issue. I don't anticipate you buying a donkey, hiring a porter, or investing in faerie books.
and a couple of hours of study, 2 points in IQ/H gives 14-, with another +2 on the roll for having the book opened for consulting during the roll. Given modern digital texts and online references, that seems... reasonably reasonable, to me. (Though I'm not an expert on GURPS skill levels.)
It is saying that by reviewing a book for a couple of hours (or less with Speed-Reading), you gain the equivalent of 400 hours of academic study and have the same level of knowledge as a professional expert in the field. It will result in things like after reviewing a surgical text, you can perform adequate surgery, especially when you stack bonuses from equipment.
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