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Old 01-06-2016, 04:04 AM   #3
Huscurian
 
Join Date: Jan 2012
Default Re: SW Statblock Thread for Imperial Starfighters

This one is for the TIE/in, otherwise known as the Interceptor.

TIE INTERCEPTOR
Code:
 TL     Spacecraft    dST/dHP  Hnd/SR  HT  Move  LWt.    Load   SM    Occ     dDR   Range   Cost  
11^  TIE Interceptor     15     +0/4   12  4G/c   10   0.1 [1]  +4  1SV [2]  1 [4]    —    $2.3M
Length: 10 yd. (30 ft.) Crush Depth: 15.2 Atmospheres (500 ft.)
Power Points: +16 / -10
Space Performance: sAccel: 4Gs
Air Performance: aAccel: 4Gs (88 mph/s) aSpeed: 500 mph (0.14 mps) Hnd/SR: +4/4

SHIP SYSTEMS
Code:
   FRONT     
[1 ]         Light Alloy Armor
               dDR 1
[2 !]        Light Force Screen
               dDR 15 [3,4,6]
[3-6 !!!!]   Major Battery
               4 Weapon Mounts [8]
Code:
   CENTER    
[1 ]         Light Alloy Armor
               dDR 1
[2 !]        Light Force Screen
               dDR 15 [3,4,6]
[3 ]         Maneuver Enhancement
               +1 Air Handling
[4 ]         Reconfigurable System
                [9]
  [a ]       Area Jammer Defensive ECM
               -2 to Hit / -1 Area Jam / 50 Mile Jam Radius [10]
  [b !]      Major Battery
               1 Weapon Mount [11]
[5 ]         Maneuver Enhancement
               +1 Air Handling
[6 ]         Control Room
               Comp: C7 / Comm/Sensor: 4 / 1 Station
[Core ‡‡‡‡]  Super Fusion Reactor
               8 Power Points / 200 yr Fuel / Compact [5,7]
Code:
    REAR     
[1 ]         Light Alloy Armor
               dDR 1
[2 !]        Light Force Screen
               dDR 15 [3,4,6]
[3-4 ]       Maneuver Enhancement
               +2 Air Handling
[5-6 !!]     Hot Reactionless Engine
               4Gs
[Core ‡‡‡‡]  Super Fusion Reactor
               8 Power Points / 200 yr Fuel / Compact [5,7]
Design Switches, Features, & Notes: CAMPAIGN OPTIONS: Exposed Radiators
SHIP OPTIONS: Gravitic Compensators
[1] Load includes: 0.1 tons of Crew & Passengers
[2] Crew Requirement: 1 Control Station (1 Pilot)
[3] Semi-Ablative (Loses 1 dDR for every 10 points of d-damage it resists), [4] Plus dDR 15 Force Screen
[5] Volatile System (see p. SS1:62)
[6] FORCE SCREEN OPTIONS: Adjustable, Energy Only
[8] Solo, twin, or quad-linked cannons, [9] Choose 1, [10] Jammer, [11] Tractor Beam

Created using the GURPS Spaceship Design Spreadsheet Version 2.0 Release Candidate 10 based on the GURPS Spaceships series of books. http://gurpsland.no-ip.org/#GURPSSpa...ignSpreadsheet

NOTES

Fast, nimble, and maneuverable. The TIE Interceptor has two different weapon mounts. One is the solo-, twin-, or quad-linked cannons, and the other is the "Choose 1" option, whether it be ECM (Area Jammer), Tractor Beam), or other types of weapons.

While it goes go at 4Gs, it's to simulate the TIE/in as the faster of the bunch, even if it's more improved than the TIE/Ln Fighter.

Last edited by Huscurian; 01-06-2016 at 04:11 AM.
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