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Old 08-02-2022, 07:50 PM   #1241
ajardoor
 
Join Date: Jun 2010
Default Re: [DFRPG] Crawl! IC

Quote:
Originally Posted by ericthered View Post
  • Any potential combatants other than the five skeletons?
  • Are the skeletons animated?
  • Can the skeletons possibly slip free of their chains?
  • Any potential magical hazards in the room?
  • What is the brown slime?
  • What are the dimensions of the room?
  • How many doors are there, and what are the positions of the doors?

Telrith's relevant skills are:

Thaumatology -14
Hazardous Materials (magical) -12
Occultism -13
Hidden Lore (Magical Items) -12
(OC: rolled in secret.)

Telrith realises that this was definitely an experiment to repair and strengthen corpses, probably for the sake of necromancy. The repeated skeletons are meant to test the concoction in the pot under various conditions or its general properties.

There are only five intact skeletons in the room and close to the ground that the elementalist can see...but he does not trust that pot to be safe. The manacles look secure and none of the skeletons are armed. They aren't moving on their own.

The room is 5 by 10 yards of area. Rectangular. There are no doors, the party just walked in. The room looks like a dead end, too.
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