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Old 04-29-2020, 02:30 PM   #24
(E)
 
Join Date: Jul 2014
Location: New Zealand.
Default Re: Combat in Single-Player Campaigns

One option is more based on GMing style than rules.
As the GM allow the player more time to gain the tactical or narrative advantage in combat. The advantage of having one player is that you don't need to split the focus, so you can let the player take as much time as they want to arrange the fight, stealth, pre fight positioning, intimidation and dirty tricks all can help.
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