Quote:
Originally Posted by Anders
In that case I would use the Margin-Of-Success mechanic from pp. T180-183 to give a penalty to the casting instead of an energy cost. And I would waive the base energy cost, since you get Reactive Reality as well.
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Good points.
Quote:
Originally Posted by Anders
If you go with Threshold-limited mana, I would double or triple the the cost for "vulgar" magic and maybe halve it for magic that is very easy to explain in a mundane way.
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Since this is diverging from MtA, I'd take a page from RPM and define Greater and Lesser Effects, with the number of Greater Effects involved providing a multiple to the amount of “Paradox” generated.