Re: Broad jumps compared to world record.
I never quite really understand why Basic Move is based on Basic Speed.
If my players raise (or create a PC with higher attributes) DX or HT and therefore Basic Speed, I give them points back if Basic Move would otherwise also increase. For a SM 0 character it just stays at 5 without any justification by the player why it should be raised.
I have completely disconnected the secondary attributes from their parent attributes and player can upgrade each attribute independently. This also calrifies some rules when getting hit or exhausted where they list that you get a penalty at the basic attribute and at the secondary attribute (but they do not say if its cumulative).
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May the Force be with us all
Dark Lord Azagthoth
Star Wars - TRPG
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